After a sudden break on the development of Soulanity, we are now renewing our team and using what we already have to get people’s attention and restart the development with the right foot. There is nothing to talk about at the moment because, you know, getting a team together is not the most exciting phase of a game development. I’ll post something once we have a MVP to show.
Here we are going to talk about this awesome horror game that we are loving to make. I am Berzerkker, the game designer, and I’ll be keeping this blog up to date.