
R.E.A.P.E.R.
Working for the Ferryman Has Never Been so... Fun?
Project Overview:
Souls can sometimes be ripped apart at the moment of death by violence, trauma, or unfulfilled wishes. When they are rendered, it’s up to the R.E.A.P.E.R.s (Reborn & Ethereally Adrift Person’s Emergency Rescuer) to pick up the pieces and help them move on to the Beyond.
Game Details
Language/Software: RPG Maker VX ACE
Theme/Setting: Various
Genre: RPG
Musical Direction: The main town is filled with classical themes, but each soul's level is catered to who they were in life.
Artistic Direction: 2D pixel art sprites with various animations, light colors suggesting a spirit realm.
Marketing Details
Payment Terms: SPLIT REVENUE
Target Market: A T rated, for language and themes. Topics that would make players think. Players may have to face topics such as murder, domestic violence, child death, etc. that might be triggering.
Device/System: PC
Budget Plan: No estimated budget yet. If able to gather enough interest and assets, a Kickstarter would not be out of the question, but if funded by personal means the game will take years to complete.
Profit Plan: The game would sell for a modest price.
Team and Role Details
My Role: Project Manager, Lead Writer
Looking for:
+1 Composer
Explanation of roles: Needed: Composer to develop tracks for the game. Preferably good with piano and soft, lighter tracks that convey a relaxed atmosphere. Pixel artist(s) for sprites and map assets. Preferring 8 frame walk style as well as the ability to animate other small character interactions for game depth. 2D artist for character facesets and busts. Concept art MAY be needed (too early to decide). Wanted: Logo Artist Level Designer Sound Effect Work
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Language/Software:
This game is looking for:
Programmer(s):
Composer(s): 1
Sound Effect Artist(s): 0
Voice artist(s):
Script writer(s):
Animator(s): 0
Artist(s): 2
Producer(s):
Project Manager(s):
Level Designer(s): 1
Community Manager(s): 1
Game Tester(s):
Payment terms:
SPLIT REVENUE
Further payment info:
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About this project in 150 characters or less:
Working for the Ferryman Has Never Been so... Fun?
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