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    riftrune

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    b.Thread replied to the topic Any funny game ideas from the game generator? in the forum The Lounge (off-­topic discussions) 2 years, 11 months ago

    A little late to the game, but I saw this one today:

    RPG game featuring underwater tag between a hundred hippos

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    riftrune

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    b.Thread replied to the topic What's Your Timezone? in the forum The Lounge (off-­topic discussions) 2 years, 11 months ago

    USA, Central Daylight Time (GMT -5)

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    riftrune

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    b.Thread commented on b.Thread‘s audio gallery 2 years, 11 months ago

    Message me if you’d like me to write some audio for your game.
    If I like the project, I’ll usually work for little or no money.

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    riftrune

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    b.Thread replied to the topic List of Useful Contacts in the forum Townhall (promotions & kickstarter) 3 years, 2 months ago

    Great info! Marketing and brand awareness are always tough for small/one-person teams, so it’s helpful to have lists of tools like this.

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    riftrune

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    b.Thread replied to the topic Menu system in the forum Help and advice 3 years, 2 months ago

    The new menu looks great! It really opens up the screen on smaller devices.

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    riftrune

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    b.Thread replied to the topic The art of readability in the forum Help and advice 3 years, 2 months ago

    Building on what @admin said about easing players into a mechanic, even the most unnatural/out-of-the-box mechanics can be learned. And most of the time, if your presentation (both of the opening level/scene and the overall game) is strong enough, players will put in the effort to do that learning.

    This video is long-winded and maybe makes a few…[Read more]

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    riftrune

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    b.Thread replied to the topic Recruits, what do you seek in a project? in the forum General/Misc 3 years, 2 months ago

    My three main points to look for are the current team’s/person’s dedication to the project, if my work meshes well with their idea/tools, and if I can really feel passionate about their idea for the game. The first two are mostly technical “can this project actually work?” questions, while the last is a more soulful question. Games are art. Art is…[Read more]

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    riftrune

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    b.Thread replied to the topic What are you all working on? in the forum General/Misc 3 years, 2 months ago

    Thanks, @wendybirdx! It’s not the most polished thing I’ve ever put out (especially the UI and soundtrack), but for 7 days of work fit in around a full-time job, I”m happy with it. 🙂

    Everything I know about Unity was self-taught. The documentation, forums, and tutorials for it are some of the most comprehensive around. Though a healthy…[Read more]

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    riftrune

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    b.Thread replied to the topic What are you all working on? in the forum General/Misc 3 years, 2 months ago

    I’m working on a multiplayer 2d action-puzzle game. I was building it in Construct 2, but quickly hit a performance wall with the key mechanic of the game. This past week has been me getting the prototype level rebuilt in Gamemaker. As with @navezof, I’m hoping to get it to the point where I can attract some quality help! 😛

    (My old Construct 2 Demo)

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    riftrune

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    b.Thread commented on the post, Ludust Beta Launched!, on the site Ludust – Game Development Community – Join a dev team 3 years, 2 months ago

    This game looks great! It took me a few floors to realize I was capped at level 10. =P

    I didn’t submit this in my application, but here’s a link to some of my music: https://soundcloud.com/purge-file
    If you […]

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    riftrune

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    b.Thread’s profile was updated 3 years, 2 months ago

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    riftrune

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    b.Thread replied to the topic What program did you use for composing music? in the forum Music, Voice & Sound 3 years, 3 months ago

    I’ve been running FL Studio for years. I use everything from free VSTs to expensive sample libraries (EWQL Goliath/Choirs/Hollywood Strings). If you’re going for a more electronic feel then FL, CuBase and Abelton are, in my opinion, the easiest to work with.

    For soundtrack work I 100% recommend looking into Alchemy. It is hands-down one of the…[Read more]

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    riftrune

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    b.Thread replied to the topic What has been your favorite OST in video game history? in the forum Music, Voice & Sound 3 years, 3 months ago

    The soundtracks that I most often find myself listening to outside of the game are those of the Fable series, Splinter Cell: Chaos Theory, Ace of Spades (horrible game, great ost), anything Jeremy Soule has ever touched.

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    riftrune

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    b.Thread replied to the topic What engine did you use for your first game? in the forum Developers 3 years, 3 months ago

    My first “engine” was one I wrote in PHP 4.1.x. I was in a web design class that was moving quite a bit slower than I was learning, so I made text adventures between assignments. 😛

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    riftrune

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    b.Thread’s profile was updated 3 years, 3 months ago

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    riftrune

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    b.Thread posted a new activity comment 3 years, 3 months ago

    In reply to: Rhinu posted an update @admin Better. If you like the other one tell me ill re upload it with better quality View

    Nice! I love the style.

    It always amazes me how much character pixel artist can stuff into such a small resolution.

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    riftrune

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    b.Thread replied to the topic No Comment Notification? in the forum Bug reports 3 years, 3 months ago

    Its all good! I was just wondering if it was intended.

    Thanks for the update!

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    riftrune

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    b.Thread posted an update 3 years, 3 months ago

    Tonight’s project is complete. Horror-themed soundtrack material! https://soundcloud.com/xyliumofficial/horror-ambience-a

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