DevBlog March |2018

Hi, everyone,

the planned update launch in February didnt happen because we had to change the multiplayer system to one supporting high load.  We switched from GameSparks to native UE4 networking. But the delay in development is not big, just few weeks or months from now. So, April-May is our goal to launch multiplayer on Unreal Engine 4.

My idea is to make maps for 32 players. In next update we will have 2 maps:

University

untitled-1

 

and The Airport:

untitled-2

Also we plan to launch next update with 9 types of guns and 2 types of grenades.

The 9 types of guns are:

1-Laser Pistol

guns_preview_1

 

2-Shotgun

guns_preview_2

 

3-Machine gun

guns_preview_3

 

4-Laser

guns_preview_4

 

5-Plasma gun

guns_preview_5

 

6-Electro gun shooting with freezing projectiles

guns_preview_6

7-Blaster shooting with balls of plasma

guns_preview_7

 

8-Rocket launcher shooting with rockets

guns_preview_8

9-Smart gun shooting with small self-guided missiles

guns_preview_9

 

And the grenades are explosive grenades

ammo_4

and freezing grenades

ammo_5

 

What do you think about the game or about launching with 9 guns or with less guns but faster?

Also we have explosive cars and explosive barrels.

 

 

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