the planned update launch in February didnt happen because we had to change the multiplayer system to one supporting high load. We switched from GameSparks to native UE4 networking. But the delay in development is not big, just few weeks or months from now. So, April-May is our goal to launch multiplayer on Unreal Engine 4.
My idea is to make maps for 32 players. In next update we will have 2 maps:
and The Airport:
Also we plan to launch next update with 9 types of guns and 2 types of grenades.
The 9 types of guns are:
6-Electro gun shooting with freezing projectiles
7-Blaster shooting with balls of plasma
8-Rocket launcher shooting with rockets
9-Smart gun shooting with small self-guided missiles
And the grenades are explosive grenades
and freezing grenades
What do you think about the game or about launching with 9 guns or with less guns but faster?
Also we have explosive cars and explosive barrels.